Another year, another CitizenCon. This time CitizenCon 2954. Definitely the highlight of the event was the live gameplay reveal for Squadron 42. Yes, after declaring feature coding complete last year, we finally got to take a peek at what many have been waiting for over a decade.
One critical mistake was made, something I learned decades ago while demonstrating CAE schematic capture software. Always test the software on the hardware you will use, no exceptions. Lando is simply all wet behind the ears on that one. Of course, we wanted it live.
Despite a couple of crashes the demo was superb as we witness the prologue of the game and witnessed the battle of Vega. The prologue is lengthy, over an hour, much longer than any other motion picture prologue . The game play from beginning to end is reported to take 30-40 hours to complete. The transitions between the video monlogues and actual game play were entirely seemless. And we were treated to what future fleet battles could look like.
Such a juicy tease! Makes you want to fire up SC and play. But in doing so, you are quickly reminded that we are still years away from a polished verse which is slated to come to us as release 1.0. Squadron 42 is currently scheduled for, no not soon(tm), but in 2026! No word on when we can expect to see the release 1.0 of the verse but it appears to be on the horizon in the next 2-3 years with CR claiming the features revealed in this year’s Citizencon should be released in 18-24 months.
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