Bounty for 8000 please!

Space Marhsal Christoper Blair

Now I can get into this! No running around flying your crime stat like a badge of honor without pay. Get me some hard cold UEC. Doesn’t matter if it is aUEC, it spends the same. These are fun grind ’em missions that can easily fund an arsenal of new mods in a day or two…

The hornet is fun again with the new FM in SC 3.5

Expect to hunt the Cutlass, Constellations, and the Valkyrie for the best bounties.

Bounties on scoundrels in light fighters, usually Buccaneers, fetch 6000 aUEC and many of the “live” bounties command less, albeit can be a bit more fun. You too can hunt any player with a crime stat of 2 or more by completing the North Rock mission.

Doctor in the House?

Space Marhsal Christoper Blair

The updates to the super hornet during the 3.4 patch were cruel. Not only did the SH lose it’s armor, the default loadout failed to impress as it was plagued with divergent PIPs. Fixing the super hornet up for use in the verse was an expensive proposition and quite frankly, not worth the risk and I ended up melting mine in favor of a larger LTI pack.

Fortunately the super hornet remains in my fleet as a loaner in the 3.5 patch and I have been quite impressed with the new gimbal system which turns the default loadout into a rather formidable package capable of running most of the bounty missions. If you replace its nose turret with a size 3 distortion repeater that I like to call the Doctor – the DR Model-XJ3, you can tame the larger multi-crew ships.

Bounty for 8K please!

Maverick’s Greatest Hits

Nomadsoul's Alliance Fighters

Make no mistake, unless you are dedicated FPS you will need to learn to fly. Dog fighting with your favorite buddies is a safe and fun training exercise we usually avail ourselves with using AC’s multi-player free flight mode. In this mode players are free to exit and update their ship’s configuration or change ships with having everyone exit and rejoin (private mode).

If you are lucky, you can turn your training mission into a squadron battle with anyone else that intrudes in your free flight space.

Early flight training in AC’s Private Battle Royale.

The Silent Killer

Face it, not all of us are cracked up to be close up knife fighters and prefer to engage the enemy with a little more finesse. Aegis has a ship for you, the Eclipse stealth bomber. The Eclipse may be purchased from time to time during one of the periodic ship sales and is available for deployment today!

The AEGIS Eclipse

The Wild Weasal

Suppression of Enemy Air Defenses (SEAD) is an age old tactic dating back to 20th century Earth and is still used today. Our primary craft supporting this tactic in the venerable Aegis Vanguard Sentinel. For those of us that have obtained this fine craft, we expect to see shipments begin sometime this year.

The Sentinel may be purchased from time to time during one of the periodic ship sales or you may convert either of the Vanguard siblings to the Sentinel configuration using a Warden Battlefield Upgrade Kit.

Guide to the Vanguard Sentinel

The biggest crowdfunding campaign

Star Citizen White Logo

The alpha 3.4 patch started quite rocky but last week’s 3.4.3 patch cleared up nagging issues resulting in some damn good game play time. The crash recovery feature works fairly well now which is a big boon to the economy.

The naysayers were no more than that and the future of Star Citizen is looking promising. I must admit, this video brought a tear to mine eyes.

Now is the time get GUD as a gunner! Come join us!


Banner for Smuggle, Hijack, Ransom, Extortion and Death

Flying as a chase pilot with SHRED is never boring. As many citizens grow tired of getting rekt against our HammerHead and chase pilots, we get bored and look for emergent game play fun.

Hammerhead or 7 fighters?

Nomadsoul's Alliance Fighters

The Corporation, still smarting over their rekt performance against Nomadsoul’s Diamond Shredders, posted a question on Spectrum. One(1) Hammerhead or seven(7) fighters? I think that is the wrong question!

Here is more of the battle:

I suspect Cintra left out the mission objectives in her question, in this case I will assume she is talking about defending a cargo convoy. We came in with a Hammerhead sporting a crew of 4 and 3 medium fighter support ships. Since we were targeting cargo ships, medium fighters would be more effective taking down the larger targets.

Flying a Glaive I provided close support for the Hammerhead operating to a large extent inside the firing bubble of the Hammerhead where I was free to engage targets without becoming defensive. Our targets were so focused on the Hammerhead I was largely ignored.

Fighting within the Hammerhead’s firing bubble also meant that I didn’t need to mash the AB/Boost buttons and as a result I remained in the fight while my two wing mates left the fight early to refuel. Unfortunately the Glaive, despite having two fuel intakes, does not regenerated boost fuel.

So I suspect the answer to Cintra’s question is neither.