Flying as a chase pilot with SHRED is never boring. As many citizens grow tired of getting rekt against our HammerHead and chase pilots, we get bored and look for emergent game play fun.
The Corporation, still smarting over their rekt performance against Nomadsoul’s Diamond Shredders, posted a question on Spectrum. One(1) Hammerhead or seven(7) fighters? I think that is the wrong question!
Here is more of the battle:
I suspect Cintra left out the mission objectives in her question, in this case I will assume she is talking about defending a cargo convoy. We came in with a Hammerhead sporting a crew of 4 and 3 medium fighter support ships. Since we were targeting cargo ships, medium fighters would be more effective taking down the larger targets.
Flying a Glaive I provided close support for the Hammerhead operating to a large extent inside the firing bubble of the Hammerhead where I was free to engage targets without becoming defensive. Our targets were so focused on the Hammerhead I was largely ignored.
Fighting within the Hammerhead’s firing bubble also meant that I didn’t need to mash the AB/Boost buttons and as a result I remained in the fight while my two wing mates left the fight early to refuel. Unfortunately the Glaive, despite having two fuel intakes, does not regenerated boost fuel.
So I suspect the answer to Cintra’s question is neither.
The Corporation asked us to try and stop their cargo run, an event sponsored by Boardgamer UK. I don’t think these folks knew what hit them!
One of the better takes on alpha!
One of the amazing things about Star Citizen is the fan base. The game is still in alpha, but you couldn’t tell. Here is one example:
All scenes recorded “live” in the verse!